religion, digital games, new technologies
Special Issue "The Sacred & the Digital. Critical Depictions of Religions in Video Games"
https://www.mdpi.com/journal/religions/special_issues/video_games
Special Issue "Religion and the New Technologies"
https://www.mdpi.com/journal/religions/special_issues/new_technologies
Pérez-Latorre, Óliver, and Mercè Oliva. 2017. Video Games, Dystopia, and Neoliberalism. The Case of BioShock Infinite. Games and Culture.
Wolf, Mark J. P. 2012. Building Imaginary Worlds: The Theory and History of Subcreation. New York: Routledge. [链接]
Wolf, Mark J. P., ed. 2017. The Routledge Companion to Imaginary Worlds. New York: Routledge. [链接]
评论